Fig. 7-11
shows the game control segment.
Fig. 7-11:
The game control
What to do… |
How to do… |
Load an AI to BLUE/RED robot |
1.
2.
Load.dll file |
Start a virtual game |
|
Pause a virtual game |
|
End a virtual game (stage one or two) |
|
Reset virtual game to the initial state. |
|
Relocate BLUE/RED robot when it is looping |
|
BLUE/RED robot quits from the game |
|
Apply penalty to BLUE/RED robot |
1. 2. 3. Select BLUE robot / RED
robot, or both |
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